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Annexed Mod Team ([personal profile] modaccount) wrote in [community profile] annexedooc2022-09-24 02:23 pm
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Plotting Meme #2

How It Works

Welcome to the first plotting post for Mission #2 of Annexed!

How Mission Logs Work: There will generally be two main missions per month, with different focuses tailored to different skillsets (usually stealth vs. fighting, though other skillsets will be tapped on). Each mission will be posted in phases, with a prompt for the start of each phase. The plotting post will give you a rundown of what the missions are, how they might go, and what might be discovered. Characters may partake in whichever pat of the operation they choose, whether it's a large prominent part or a more supporting role. Characters may participate in both missions, and as many phases as they wish.

Mod Guidance: Players may request occasional scene-setting when they hit a point where they're unsure what might happen next in a log or what their characters might encounter. There will be a "Mod Guidance" comment that players can reply to in order to request this kind of scene-setting.

Completion of Missions: There will be a submissions comment for anyone who's threaded out a portion of the mission. Once a thread has been completed at least halfway, please submit your character's progress and plans for the thread to the submissions thread. These submissions are the main way that the mod will decide how the mission went in the next month's wrap-up post, so they are very important!

After The Mission: A couple of weeks after the mission is posted, a Relief Log will go up for characters to patch up, wind down, and interact casually. There will be a wrap-up post toward the end of the month after the mission is posted to explain how it went.

Mission Log: Here!

The Magic of Sensors

After last month's failed attempt at setting up sensor networks in the jungle outside the city, the Sylphid are taking a new tack. Still intent on expanding their territory and disrupting the magical spell that keeps the Witches hidden from their sensors despite being chipped, the Sylphid are trying to use magic to create a new type of sensor network.

For many years, the Witches have relied on an area-of-effect magic spell that disrupts the chips and feeds false information back to the Sylphid sensor network about where Chipped rebels are and their biodata. Over the past week or two, the Sylphid have been sketching out the leylines in the jungle and through the communities outside the city limits to set up a new magical sensor network that will disrupt the spell protecting chipped Witches from detection.

This means that, if the network is successful, the new sensors will be able to pick up and identify chipped rebels, both old and new. This could be very, very bad for missions and a massive blow against the Witches, allowing the Sylphid to locate and capture chipped Witches.

The Witch will be calling a general meeting at the Command Center where she will explain the situation and the proposed missions to stop it.

Mission A: Disrupting the Leylines

Mission Appropriateness: Chipped or Stripped
Mission Focus: Recon, battle

This mission will focus on recon and battle with the Sylphid. The leylines outside the city have been sketched out with a magic-focusing paint that amplifies their magical output. Operatives will be armed with cannisters of spray paint that have been treated with samples collected from the Troop, and taught disruptive and magic-dampening runes that they can then graffiti the leylines with to cause a disruption to their magic. They will also be outfitted with a sort of hoverboard for faster and more agile movement.

Phase I - Recon: Characters will need to stealthily follow the paths of the leylines and identify on leyline maps which ones are being tapped for their magical power.
Phase II - Disruption: Characters will take cannisters of magically-enhanced paint and use them to graffiti runes onto the leylines in order to disrupt their magical power.
Phase III - Battle: Characters will need to fight Sylphid who have discovered their mission and fight a running battle while disrupting the leylines.

Mission B: Sensing the Sensors

Mission Appropriateness: Chipped or Stripped
Mission Focus: Stealth, recon, some battle.

This mission will focus on stealth, recon, and possible battle with the Sylphid if discovered. Tian characters will be taught a simplified location spell and a spell to shut down the magical sensors that have been set up and accompanied by one or two Heba companions for protection while they locate and shut down the magical sensor towers. They will be pursued by canine-like golem automatons that run on magitech and must be taken down with magic and weapons, along with their handlers. These automatons can be stalled out with magic, but with the appropriate tech knowledge can be reprogrammed into domesticated pets.

Phase I - Location: Tian characters, accompanied by Heba protectors, will need to locate the new magical sensor towers in the rough terrain of the jungle.
Phase II - Disruption: Tian characters, while being protected by their Heba companions, will need to cast a complicated spell requiring full concentration to deactivate the magical sensor towers.
Phase III - Destruction & Sabotage: Characters will destroy the physical structures of the sensor towers and attempt to sabotage any enemy activity in the area through guerilla techniques or magic.

The Plotting Form

Please fill out the form below and post to plot for the event with other players!


bentheredonethat: (Default)

[personal profile] bentheredonethat 2022-09-24 09:39 pm (UTC)(link)
Character Name: Obi-Wan Kenobi
Chipped or Stripped? Stripped
Heba or Tian? Tian
Useful Skills & Abilities: Now that he has been stripped of his chip, Obi-Wan is back to full Force user powers and abilities. He also has his glowstick back.

Missions: Sensing the Sensors
Phases: Phase I, II and III

General Plans: I actually like the idea of Obi-Wan getting the Force back, but then landing in a mission where he needs to learn and utilize Tian magic.
  • Looking for Heba protectors, particularly for Phases I and II
  • Also open to working with a fellow 'Magic, what the heck is magic' bemused Tian.
  • Or working with a fellow 'here, let me show you how it's done' confident Tian.
  • Phase III he may get in on the fight fight, targeting the canine-like golem automatons. But he still will be reluctant to actually attack/kill the handlers. So could use someone(s) with a different moral compass for that part of Phase III

  • nutbuckets: (Default)

    [personal profile] nutbuckets 2022-09-24 09:58 pm (UTC)(link)
    I would be down for pairing these two up again with her as a Heba protector, if you like!
    bentheredonethat: (Default)

    [personal profile] bentheredonethat 2022-09-24 10:04 pm (UTC)(link)
    Definitely! He would feel comfortable with her there, since he knows she will definitely get the job done!
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-24 10:12 pm (UTC)(link)
    For both missions, what kind of landscape will the missions be taking across? Will this be happening in the jungle?
    noisecomplaint: (3)

    Rokuro Unno | Tian

    [personal profile] noisecomplaint 2022-09-24 10:15 pm (UTC)(link)
    Character Name: Rokuro 'Where did my pants go?' Unno
    Chipped or Stripped? Stripped
    Heba or Tian? Tian
    Useful Skills & Abilities: Rokuro has very limited understanding of Tian-specific magic, but as someone who is magically inclined in general will be able to do the basics as required without much fuss.

    On a basic physical level, supersonic screaming that can make people seriously ill, rupture their ear-drums, etc, as well as skilled combat with very specific ranged weapons: small throwing knives and whips.

    As the Brave of Water, Rokuro has mastery of several generic water-related abilities, and a few more 'abstract' ones, the foremost of which is control of water in the human body, which allows him to 'see' movements before they happen by virtue of blood moving through the body, as well as the more dangerous capacity to 'control' that blood-- which means he can make people black out, give them heart attacks, or force an aneurysm.

    His most practical water power is the ability to create large water-bubble forcefields around several subjects at once, which makes him a strong defensive asset.

    That said, his powers (minus the scream) take a tremendous physical toll, so he can't go around exploding peoples brains willy-nilly. Due to his possession by the moon god Tsukuyomi, moonlight amplifies his powers and allows him to use specific abilities longer, but the capacity for MORE power makes it a lot easier for him to go past the point of burn-out to dead. He's also on the smaller side, and is shown in canon to be much physically weaker than the average ninja/warrior. Rokuro ain't winning a wrassling match any time soon.

    Missions: B - Sensing Sensors
    Phases: I, II, III

    General Plans: Nothing specific! Rokuro is going to be REALLY happy to take part in a mission that's not technology based and more within his wheelhouse, and so he is eager to get out there and prove himself a worthy asset to the rebels.

    Given that magic is his strength, I'm happy to write him taking down multiple sensors, and wouldn't mind experimenting with a few different Heba partners!
    nutbuckets: (Default)

    [personal profile] nutbuckets 2022-09-24 10:24 pm (UTC)(link)
    Is there a particular phase you fancy them working together for?
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-24 10:25 pm (UTC)(link)
    Character Name: Link
    Chipped or Stripped? Stripped
    Heba or Tian? Heba
    Useful Skills & Abilities: Lots of fighting and archery skills, as well as the Sheikah Slate which can do all sorts of ridiculous stuff like making bombs and moving giant metal objects. He's also got his paraglider back now, which also means he can DESCEND FROM ON HIGH to kill things!

    Missions: Both!
    Phases: No particular phases - Link could go for all in both missions, really

    General Plans:
    For Mission A: Exploring across wide stretches of land is very much Link's wheelhouse, but he's also used to doing so alone. He's likely to run off on his own, show up out of nowhere, and generally fail to coordinate with anybody on anything. On the plus side though, once fighting breaks out he's someone who's real good to have around.

    For Mission B: I would definitely like Link to be someone (or several someone's) Heba protector! In fact he'll be pretty good at this, and will take it quite seriously. Also, he's always up for sabotage. (access to Infinite Bombs is always good for that, really...)
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-24 10:41 pm (UTC)(link)
    Link could be one of Rokuro's Heba partners! Particularly since they do already have some familiarity with each other's abilities.
    twelfthsong: (Default)

    [personal profile] twelfthsong 2022-09-25 12:21 am (UTC)(link)
    Character Name: The Doctor
    Chipped or Stripped? Chipped
    Heba or Tian? Heba
    Useful Skills & Abilities: He's got a big brain, is very clever and has a bit of a wonky danger sense but will refuse to kill outright unless there's no way around it/it happens because of circumstance. So basically it'll be a good time. Oh right, he has flawless restoration so he can keep you ship shape.

    Missions:
    - Disrupting the Leylines
    - Sensing the Sensors
    Phases:
    - Disrupting the Leylines: Phase I, II, and if III is a circumstance we can talk about it!
    - Sensing the Sensors: Phase I, II, and III

    General Plans:

    - Disrupting the Leylines:
    For the most part the Doctor is kind of itching to get his hands on that magically grafitti. As long as he can do that he's gonna be pleased as punch.

    - Sensing the Sensors:
    The Doctor is definitely going to be interested in getting his hands on those golems and seeing what he can do about reprogramming them! He could also probably offer to run distraction for his Tian counterpart instead of actual fighting as well.
    bentheredonethat: (Default)

    [personal profile] bentheredonethat 2022-09-25 01:15 am (UTC)(link)
    Disrupting the Leylines. Would you like someone covering your back while you get your Picasso on, Doctor?
    twelfthsong: (Default)

    [personal profile] twelfthsong 2022-09-25 01:19 am (UTC)(link)
    Old man #1 and #2 chaos? Go on, twist my arm.
    nutbuckets: (Default)

    harley quinn ♦ dceu

    [personal profile] nutbuckets 2022-09-25 01:28 am (UTC)(link)
    Character Name: Harley Quinn
    Chipped or Stripped? Chipped
    Heba or Tian? Heba
    Useful Skills & Abilities: Peak human durability, speed, strength etc. for a woman her age and size; excellent fighting capabilities; good at stealth when necessary; gymnastics; the ability to pull anything from a range of weapon types (bludgeoning, pole, and guns) from a neverending pocket dimension of weapons.

    Missions: Missions A & B
    Phases: All phases.

    General Plans: I would love to offer up Harley to protect Tians while they cast magic, and she will be rocking it on a hoverboard fighting and graffiti-ing up a storm. I would particularly love if someone would be willing to reprogram a dog golem for her - if it doesn't happen during the mission, she'll capture one and ask on the network later though.
    chalicejoker: (Default)

    [personal profile] chalicejoker 2022-09-25 02:18 am (UTC)(link)
    Character Name: Hajime Aikawa
    Chipped or Stripped? Chipped
    Heba or Tian? Tian
    Useful Skills & Abilities: The chip has put a cramp in his style, but he's proficient with hand-to-hand combat and extremely comfortable with vehicular combat. He's just not going to be hitting as hard as he'd like.

    Missions: Both!
    Phases: A - II and III, B - II and III

    General Plans: Hajime's Tian but he's more inclined to try to rush in there and start beating on things. Having to be protected on Mission B will gall him and he'll probably need to be encouraged to stay on track and not go trying to beat the hell out of any enemy he sees.
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-25 02:28 am (UTC)(link)
    Okay following on from plurk, we totally should have Link utterly fail to keep Hajime on track in Mission B, because the two of them keep getting off track fighting things

    (and/or: they take forever to complete the mission because the only way to do so is to make everything else dead first)
    noisecomplaint: (19)

    [personal profile] noisecomplaint 2022-09-25 02:51 am (UTC)(link)
    Yes, definitely! Rokuro feels confident if they are approached with a rocket launcher that Link could deflect it with whatever strange object he has decided to arm himself with that day.
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-25 02:57 am (UTC)(link)
    No missiles will hit you with Link on duty, Rokuro!

    Also now I feel I should either decide to let Link buy a real shield somewhere, or find something else hilarious for him to use as a shield...
    noisecomplaint: (Default)

    [personal profile] noisecomplaint 2022-09-25 03:11 am (UTC)(link)
    If Link shows up roller-skating in a tutu with a Le Creuset lid at the ready Rokuro's just going to look into the camera and sigh.
    chalicejoker: (Default)

    [personal profile] chalicejoker 2022-09-25 03:14 am (UTC)(link)
    They end up completing all the sidequests before completing the main quest, sounds about right. They're being thorough.
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-25 03:16 am (UTC)(link)
    Haha well, Luke did finally tell Link that he couldn't keep stealing clothes off of random clotheslines, so his wardrobe is at least a bit better now that he's going to actual shops...though it's still a little eclectic.

    (Le Creuset lid could be possible though...or a manhole cover...or a coffee table he's broken the legs off of...)
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-25 03:19 am (UTC)(link)
    Exactly. Helping by reducing the enemy numbers!

    Also, speaking of the Sylphid - I'm not sure if you've seen, but I asked the mod questions about Sylphid abilities and they can and will have Tian magic & Heba powers. So that is also a thing we could play with, to make the battles interesting.
    stargazed: (Default)

    [personal profile] stargazed 2022-09-25 05:04 am (UTC)(link)
    Character Name: Mikumo Guynemer
    Chipped or Stripped? Chipped
    Heba or Tian? Heba
    Useful Skills & Abilities: Experience with infiltration missions and general combat situations, she figured out her Heba ability last mission so now she can turn water into stuff to fight with.

    Missions: Both
    Phases: All, but mostly interested in actually threading out ii and iii for both.

    General Plans: -Given Mikumo's experience with navigating janky terrain, I imagine she'll be a big help on the first mission as far as helping to keep people moving even while the battle is going on. She'll be carrying water with her to use with her powers, though if she finds a natural water source on the way, so much the better.
    -For the second, she'd be one of the protectors covering a Tian person, so if anyone wants just Mikumo for that or wants to set up a group, I'm up for it either way. As I mentioned, she has access to her water powers now, so she can create things to respond to a lot of different situations, and while she'll be trying to avoid killing pursuing Sylphid she also won't refuse to if it's necessary.
    newmemorywhodis: (Default)

    [personal profile] newmemorywhodis 2022-09-25 05:25 am (UTC)(link)
    I'd like to see Link and Mikumo on a mission together again! I think it'd be interesting to see how it goes this time around, given their kinda awkward first mission together.

    Since Link's also Heba, Mission A might be a good one?
    tech_nically: (checking my facebase)

    [personal profile] tech_nically 2022-09-25 05:41 am (UTC)(link)
    Character Name: Tech
    Chipped or Stripped? Chipped
    Heba or Tian? Heba
    Useful Skills & Abilities: Soldier to the core. Good dual-wielding guns, using grenades, and some heavy lifting if it comes to it. Tech-specialist, will hax for all the infos at any given opportunity. Has fun gear thrown together for comm jamming, heat signature scanners, energy readings and all that good nerd stuff. Budding machine control, he can coerce things into shutting down from a given distance or turn them on lightswitch raves where noone knows who's doing it, ooh-ooooh and I'm aiming for him learning he can "talk" to machines too as this mission progresses.

    Missions: A: I & III, open to serving as back up on II. B: I-III

    Phases:
    Mission A: Thankfully you have one of the stealthier Bad Batchers. Magic isn't offputting for this clone despite his technical/scientific tendencies. He's all about seeing how these things work and taking excessive notes. I'm flexible in having him assist on phase II but he'll be best suited for III and do his best to keep Sylphid off their backs.

    Mission B: Tech's got some unfinished business with sensor towers although it's a little annoying that now they have magical ones to contend with. Still, won't stop this clone from trying to crack its secrets as he can. Which will prevent immediate shut-down plans but hey. He'll try not to be too fascinated by the killer automatons and probably want to study them too, but he won't be against taking them out as needed if they prove too much of a hassle. Open to all three phases because I'm crazy.

    General Plans:
    Tech's got his own mission objectives but he's willing to multitask. Very much a team-oriented person he'll provide backup to the best of his ability and entrust that whomever he's with will do the same hopefully.

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