Annexed Mod Team (
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annexedooc2022-09-24 02:23 pm
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Plotting Meme #2

How It Works
Welcome to the first plotting post for Mission #2 of Annexed!
How Mission Logs Work: There will generally be two main missions per month, with different focuses tailored to different skillsets (usually stealth vs. fighting, though other skillsets will be tapped on). Each mission will be posted in phases, with a prompt for the start of each phase. The plotting post will give you a rundown of what the missions are, how they might go, and what might be discovered. Characters may partake in whichever pat of the operation they choose, whether it's a large prominent part or a more supporting role. Characters may participate in both missions, and as many phases as they wish.
Mod Guidance: Players may request occasional scene-setting when they hit a point where they're unsure what might happen next in a log or what their characters might encounter. There will be a "Mod Guidance" comment that players can reply to in order to request this kind of scene-setting.
Completion of Missions: There will be a submissions comment for anyone who's threaded out a portion of the mission. Once a thread has been completed at least halfway, please submit your character's progress and plans for the thread to the submissions thread. These submissions are the main way that the mod will decide how the mission went in the next month's wrap-up post, so they are very important!
After The Mission: A couple of weeks after the mission is posted, a Relief Log will go up for characters to patch up, wind down, and interact casually. There will be a wrap-up post toward the end of the month after the mission is posted to explain how it went.
Mission Log: Here!
The Magic of Sensors
After last month's failed attempt at setting up sensor networks in the jungle outside the city, the Sylphid are taking a new tack. Still intent on expanding their territory and disrupting the magical spell that keeps the Witches hidden from their sensors despite being chipped, the Sylphid are trying to use magic to create a new type of sensor network.
For many years, the Witches have relied on an area-of-effect magic spell that disrupts the chips and feeds false information back to the Sylphid sensor network about where Chipped rebels are and their biodata. Over the past week or two, the Sylphid have been sketching out the leylines in the jungle and through the communities outside the city limits to set up a new magical sensor network that will disrupt the spell protecting chipped Witches from detection.
This means that, if the network is successful, the new sensors will be able to pick up and identify chipped rebels, both old and new. This could be very, very bad for missions and a massive blow against the Witches, allowing the Sylphid to locate and capture chipped Witches.
The Witch will be calling a general meeting at the Command Center where she will explain the situation and the proposed missions to stop it.
Mission A: Disrupting the Leylines
Mission Appropriateness: Chipped or Stripped
Mission Focus: Recon, battle
This mission will focus on recon and battle with the Sylphid. The leylines outside the city have been sketched out with a magic-focusing paint that amplifies their magical output. Operatives will be armed with cannisters of spray paint that have been treated with samples collected from the Troop, and taught disruptive and magic-dampening runes that they can then graffiti the leylines with to cause a disruption to their magic. They will also be outfitted with a sort of hoverboard for faster and more agile movement.
Phase I - Recon: Characters will need to stealthily follow the paths of the leylines and identify on leyline maps which ones are being tapped for their magical power.
Phase II - Disruption: Characters will take cannisters of magically-enhanced paint and use them to graffiti runes onto the leylines in order to disrupt their magical power.
Phase III - Battle: Characters will need to fight Sylphid who have discovered their mission and fight a running battle while disrupting the leylines.
Mission B: Sensing the Sensors
Mission Appropriateness: Chipped or Stripped
Mission Focus: Stealth, recon, some battle.
This mission will focus on stealth, recon, and possible battle with the Sylphid if discovered. Tian characters will be taught a simplified location spell and a spell to shut down the magical sensors that have been set up and accompanied by one or two Heba companions for protection while they locate and shut down the magical sensor towers. They will be pursued by canine-like golem automatons that run on magitech and must be taken down with magic and weapons, along with their handlers. These automatons can be stalled out with magic, but with the appropriate tech knowledge can be reprogrammed into domesticated pets.
Phase I - Location: Tian characters, accompanied by Heba protectors, will need to locate the new magical sensor towers in the rough terrain of the jungle.
Phase II - Disruption: Tian characters, while being protected by their Heba companions, will need to cast a complicated spell requiring full concentration to deactivate the magical sensor towers.
Phase III - Destruction & Sabotage: Characters will destroy the physical structures of the sensor towers and attempt to sabotage any enemy activity in the area through guerilla techniques or magic.
The Plotting Form